DIY Hardware Kit + Online Training
Edutech STEM Studio online offers world class ‘Hands on’ Learning platform from LEGO Education, Cretile, Beebot and more with online training. Select the products for your child and enrol for online training from the safety of your home. We will have the products shipped and our online trainers will ensure your child gets to use them in a fun and engaging way! Sale and shipping of these products are currently available only in India while online training on these products are available across different time zones.
How it works?
Step 1
Buy your STEM with
DIY Hardware Kit
Step 2
Register here and wait for our team to
schedule your online sessions
Step 3
Enjoy your stay @
home learning
Age Group: 4 - 6 Years
Build Confidence from Early on with
LEGO® Education STEAM Park
LEGO® Education STEAM Park builds on every child’s natural curiosity and desire to create, explore, and investigate the world of early science, technology, engineering, art, and math (STEAM) through creative play. With every trip to STEAM Park, children grow their understanding of gears, motion, measurement, and solving problems together in a fun and engaging way.
Age Group: 4 - 8 Years
Robot for Early Learning with Bee-Bot®
Bee-Bot® is a perfect starting point for teaching control, directional language and programming. With a wide range of cross curricular mats and activity tins to program with, and fun accessories to personalise, Bee-Bot® is the must have programming resource for any Early and primary classrooms. Students can also record audio to play back when each button is pressed, making it more accessible to all students, including those with auditory or visual processing needs.The Bee-Bot® App makes use of the Bee-Bot® keypad functionality and enables children to improve their skills in directional language and programming using an app
Age Group: 7 - 10 Years
Playful STEAM for Primary Schoolers with
LEGO® Education WeDo 2.0
LEGO® Education WeDo 2.0 is a playful way to bring coding skills and standards aligned lessons right into your home. The combination of the intuitive LEGO® brick system, with friendly software and block-based coding makes hands-on STEAM learning exciting and accessible. WeDo 2.0 introduces students to science, computational thinking, and engineering principles in a fun and engaging way.
Age Group: 8 - 12 Years
Build Middle School STEAM Confidence with
LEGO® Education SPIKE™ Prime
LEGO® Education SPIKE™ Prime unlocks STEAM learning for middle school-aged students. Continuously engage your child through playful learning activities that push thinking critically and solving complex problems. The set provides endless possibilities through the combination of colorful LEGO building elements, easy-to-use hardware, and an intuitive drag-and-drop coding language based on Scratch.
Age Group: 8 - 12 Years
DIY Electronics & IoT with Cretile
Cretile is a kit of modular electronics, electro-mechanical blocks which can be connected with each other like pieces of puzzle. It helps you to learn basics of electronics and circuits. There is no breadboard or soldering required for making circuits using Cretile. You can create virtually unlimited combinations by interconnecting 35+ different Cretiles. Since there is no loose wire connection or breadboard is required to make connection, chances of loose connections of wires are removed. Also two modules will connect to each other only in correct manner and there is no possibility of wrong connections. Each module can connect to other module using an electrical connector so there is no need of soldering also to connect two modules
Age Group: 8 - 12 Years
DIY Electronics with micro:bit
Micro:bit is a tiny, microcomputer with programmable LEDs, light, and sensors. Get introduced to electrnics through hands-on, project-based using block-based programming. Students work on their own personal electronics kits and have fun to see how their programs come to life on micro:bit!
Age Group: 9 - 16 Years
Real World Robotics for Secondary School with
LEGO® MINDSTORMS® Education EV3
LEGO® MINDSTORMS® Education EV3 is a hands-on solution that allows high schoolers to practice their STEM and robotics skills in a ‘near real-world’ environment. Students experience project based real-world applications of Python, which is considered the most common language used to teach computer science at universities. There are more than 30 standards-based lessons to draw on, and plenty of opportunity for in-depth study so you and your student can define and reach their individual goals.
Age Group: 12 - 16
DIY Electronics with Arduino
This course aims to introduce participants to the Arduino software. Students explore Arduino board, electronic components and sensors through innovative projects and moreover, students have their very own DIY Electronics kit.