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Courses Available

3/6 Months Program

  • Junior - 3 Months Program

    3 Months Program – Junior

    In stock

  • Junior - 6 Months Program

    6 Months Program – Junior

    In stock

  • Senior - 3 Months Program

    3 Months Program – Senior

    In stock

  • Senior - 6 Months Program

    6 Months Program – Senior

    In stock

  • Higher Education - 3 Months Program

    3 Months Program – Higher Ed

    In stock

  • Higher Education - 6 Months Program

    6 Months Program – Higher Ed

    In stock

  • Coding Adventure with Code Monkey - I

    Coding Adventure with Code Monkey – I

    Batch is full

  • Coding Adventure with Code Monkey - II

    Coding Adventure with Code Monkey – II

    Batch is full

  • Coding Adventure with Code Monkey - III

    Coding Adventure with Code Monkey – III

    Batch is full

CODING WITH SCRATCH

Learn algorithmic thinking and implementing programming logic through a series of fun-filled games and applications

LEARNING OUTCOMES

Learn to code. Code to learn
– Program your own Stories, Games & Animation using Scratch from MIT media labs
– Help kids acquire 21 century skills- think creativity. reason systematically & work with collaboration
– Used in 100+ countries, supported by SCRATCH foundation, LEGO foundation, Google and several others

AGE GROUP: 7-10
8 Classes | 8  12 hours

AGE GROUP: 9-10/11-15
8 Classes | 8  12 hours

ARTIFICIAL INTELLIGENCE

Get introduced to AI and provide hands-on experience on Machine Learning to create projects based on image, sound and text recognition.

LEARNING OUTCOMES

– Understanding concepts in AI
– Introduction to Machine Learning – How to collect training data for ML model
– Create games and applications based on real-life applications
– Projects based on image, sound, text recognition

* Prior Knowledge of Scratch is compulsory

GAME DEVELOPMENT

Enter into the world of game design and learn to create your virtual worlds you had always imagined of. Learn to design fun games while covering the basics of coding. This course is a perfect blend of learning and fun for online game lovers.

LEARNING OUTCOMES

– Learn about different game designing elements & create your own virtual worlds
– Juniors start with block-based programming
– Seniors use advanced blocks for programming and designing
– Higher ED students learn game development using advanced scripting language.
– Develops creativity and problem solving skills

* Minecraft Java Edition software worth 2000 INR / 27 dollars to be procured separately (Only for Juniors & Seniors)

GAME DEVELOPMENTAGE GROUP: 7-10 / 11-15 / 16+
8 Classes | 8  12 hours

ANIMATIONAGE GROUP: 7-10 / 11-15
8 Classes | 8  12 hours

ANIMATION

Sketch, draw, and paint anything anywhere and bring your images to life! You can turn an image into a moving story, add meaning to a presentation, build simple animated logos and ecards and create fun and engaging projects.

LEARNING OUTCOMES

– Use interface and customization of marking menus
– Import images with layers
– Create, modify, edit, save and customize images
– Animate the images using the key frames and timeline
– Use layers to assign different animation modes to elements in your scene
– Apply simple gestures to make things grow, move, or emit particles

3D & GRAPHIC DESIGN

Create beautiful designs with your team. Use drag-and-drop features and layouts to design, share and print business cards, logos, presentations and much more.

LEARNING OUTCOMES

– Get introduced to 1D, 2D, 3D and 4D Modelling and Design concepts
– Watch live demonstration of physical 3D Printing
– Learn basic Physics such as Scaling, Ratios and Dimensions
– Investigate formal, functional, and conceptual issues for developing effective 3D Designs
– Design frame, body case for their Electronic & Mechanical objects
– Gain Prototyping & Designing skills for additive manufacturing of the future

AGE GROUP: 7-10 / 11-15
8 Classes | 8  12 hours

AGE GROUP: 11-15 / 16+
8 Classes | 8  12 hours

PYTHON PROGRAMMING

Python is a widely used general-purpose, text-based programming language used to build just about anything. Great for backend web development, data science and analysis, artificial intelligence, and scientific computing.

LEARNING OUTCOMES

– Learn the basic syntax and functions used for Python
– Apply the algorithmic approach to solve challenges
– String operations, Functions, data structure and object oriented programming
– Learn about advanced topics like file handling and widely used python libraries like pandas, matplotlib, numpy etc.
– Free access to games on Tynker for solid understanding of Python concepts

WEB DESIGNING

Students will be introduced to web page development using HTML and CSS. Starting from building their very first web page, they progress to learn about paragraphs, lists, tables, inserting images, audio and video files and hyperlinking while they work on different hands-on practical do-it-yourself projects and several hands-on programming challenges.

LEARNING OUTCOMES

– Create your first web page using HTML and CSS
– Forms and validations for your website
– Setting up page layout, color schemes, contract, typography in the designs
– Make your website interactive using Javascript

AGE GROUP: 7-10 / 11-15 / 16+
8 Classes | 8  12 hours

AGE GROUP: 11-15
8 Classes | 8  12 hours

VIRTUAL ELECTRONICS

Design virtual electronic circuits using Arduino and simulate to see how components will respond in real life. Program the Arduino using Visual code block or text to learn coding.

LEARNING OUTCOMES

– Learn about microcontroller (Arduino UNO) and use of I/O ports
– Program and build circuits and projects with the use of electronics components
– Understand working principal and real-time use of sensors
– Test virtually all projects using Tinkercad
– Understand – Text based program and block based program with Arduino UNO
– Understand programming concepts
– Delay, if , if else, variables, loop, repeat, math operations, serial monitor

VR / AR

Build in a 3D environment of your choice. These scenes can be viewed in VR (Virtual Reality) and AR (Augmented Reality). You can also build upon your own 360°image that you upload. These scenes can be viewed in VR

LEARNING OUTCOMES

– Students can do real life simulation of scenes
– 3D Visualization of physical worlds
– Coding of movement of characters supported by sound and speech recording
– Learn computational thinking through coding

AGE GROUP: 7-10 / 11-15
8 Classes | 8  12 hours

AGE GROUP: 7-10 / 11-15 / 16+
8 Classes | 8  12 hours

MOBILE APP DEVELOPMENT

Program to create applications for Android devices and publish online.

LEARNING OUTCOMES

– Get introduced to application development with MIT-App platform
– Program and build apps with android device & Wi-Fi
– Understand Booleans, strings, numbers, lists, and operators programming concepts
– Publish apps online, code & troubleshoot

CONTROL, ROBOTICS & EMERGING TECHNOLOGIES

Students will learn the basics of Robotics & Controls system and approach towards Application based projects with Emerging technologies.

LEARNING OUTCOMES

– Students will be able to understand the concepts on Controls systems which is backbone of robotics and regular day to day appliances
– Students will learn purpose of simulaton and modelling with the help of Matlab/Simulink
– Basic knowledge on Advance robotics such as Autonomous robots and Humanoid robots
– Introduction to Industry 4.0

AGE GROUP: 16+
8 Classes | 8  12 hours

SPIKE PrimeAGE GROUP: 7-10
8 Classes | 8  12 hours

VIRTUAL LEGO® SPIKE PRIME

This course is designed for students to learn about basics of Robotics covering multiple topics, including navigation, turning and angles, basic math and geometry, loops and various skills related to programming.

LEARNING OUTCOMES

– Practice problem solving
– Apply math skills to perform different activities
– Learn to code with virtual robots in a fun interactive environment
– Students will use different tools to solve problems – distance measurement, angle measurement, restoring position and speed

VIRTUAL LEGO® MINDSTORMS® EV3

This Robotics course will empower you to teach your students the basics of coding and robotics, an exciting interdisciplinary STEM field. This course covers multiple topics including navigation, touch, gyro, ultrasonic and color sensors, loops and more.

LEARNING OUTCOMES

– Learn about STEM and Robotics
– Apply math and problem solving skills
– Learn to code with virtual robots using various sensors – ultrasonic, colour, gyro and touch sensors
– Learn advanced programming concepts like – loops, conditions, variables and functions

LEGO EV3AGE GROUP: 11-15 | 16+
8 Classes | 8  12 hours

Code-Monkey-Adventure-IAGE GROUP: 7-10
8 Classes | 8 hours

CODING ADVENTURE WITH CODE MONKEY – I

Coding Adventure is a game-based course that teaches kids how to code in a real coding language. In the course, students solve different puzzles where they need to help the monkey catch bananas by writing code. The course provides an easy entry into text-based coding.

LEARNING OUTCOMES

– Fundamentals of coding
– Practice using functions with different objects
– Define loop as a programming term
– Difference between a simple loop and a “for” loop
– Understand the concept of an array
– Define variable as a programming term

CODING ADVENTURE WITH CODE MONKEY – II

Coding Adventure is a game-based course that teaches kids how to code in a real coding language. In the course, students solve different to understand Functions and conditions.

LEARNING OUTCOMES

– Revist functions and define debugging
– Until loops and function definitions
– Learn about conditionals
– Use if else statements
– Practise logical operators- AND & OR Operator

Code-Monkey-Adventure-IIAGE GROUP: 7-10
8 Classes | 8 hours

Code-Monkey-Adventure-IIIAGE GROUP: 7-10
8 Classes | 8 hours

CODING ADVENTURE WITH CODE MONKEY – III

Coding Adventure is a game-based course that teaches kids how to code in a real coding language. In the course, students make practice with logic and events.

LEARNING OUTCOMES

– Learn about the not operator
– Functions & Conditions
– Practice returning values from functions
– Learn about a new obstacle – the gate
– Practice the onKey event handler

WHY ENROL?

Gain 21st Century Skills like Problem Solving, Critical Thinking, Decision Making, Empathy, Team Work & more

Confidence to adopt new technology, bond with new friends while having fun with STEM

Instill curiosity, that is the key to learning.

Prepare your child for jobs of the future

Best value for money STEM package available. 60 – 90 mins ensure balanced ON & OFF-screen time

30+ years in global EdTech space with proven STEM curriculum & certified instructors

Start learning today, anywhere, any device

HOW TO ENROL?

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